The Signed Trade Visa is a quest item in Baldur’s Gate 3.
It is a document that authorizes the Trade of goods between Caer Lem and the Mind Flayers.
Continue reading the article to learn about the Signed Trade Visa and what to do with it in Baldur’s Gate 3.
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What Is The Signed Trade Visa In BG3?
Baldur’s Gate 3 has a quest item called the Signed Trade Visa.
Moreover, it is a paper that permits Caer Lem and the Mind Flayers to exchange things.
The corrupt mayor of Caer Lem, Gerrigoth, and a representative of the Mind Flayer Signed the Visa.
However, players must usually complete specific tasks or quests to acquire the Signed Trade Visa in Baldur’s Gate 3.
It can be a challenging quest, but once you obtain the Visa, it opens up new opportunities for Trade and exploration.
The Signed Trade Visa allows you to access restricted areas and negotiate better deals with merchants.
Additionally, it helps to uncover hidden secrets or quests related to Trade and commerce.
The Visa is a valuable item that players can use for good or evil.
Furthermore, Gerrigoth requests that you give it to the Mind Flayers, enabling them to carry on their Trade with Caer Lem and get stronger.
As a result, long-term effects could harm the community. However, you can keep or deliver the Visa to the Flaming Fist.
Moreover, if you keep the Visa, you will have a powerful bargaining chip to use to your advantage.
And if you deliver it to the Flaming Fist, you will alert them to the Mind Flayers’ presence, and they could launch an attack on them.
What To Do With The Signed Trade Visa In BG3?
As Gerrigoth requested, you can give the Signed Trade Visa to the Mind Flayers.
This will enable the Mind Flayers to carry on their Trade with Caer Lem, which will benefit Gerrigoth but might eventually be detrimental to the community.
Alternatively, you may hand it over to the Flaming Fist.
This could cause a confrontation between the two troops by letting them know that the Mind Flayers are present nearby.
Moreover, you might even keep the Visa and use it to your advantage when dealing with Gerrigoth or the Mind Flayers.
In the future, you might benefit from this or be able to use it to your advantage to blackmail the other party.
Finally, you can destroy the Visa, which will prevent the Mind Flayers from trading with Caer Lem and could weaken their position in the area.
The Result Of Your Choices
There may be implications depending on what you decide to do with the Signed Trade Visa.
The Mind Flayers can Trade with Caer Lem and develop stronger if you give it to them.
The Flaming Fist will be informed of the Mind Flayers’ presence and may engage them in combat if you bring it to them.
If you keep the Visa, you will have a significant negotiating edge.
By destroying the Visa, you will also hinder Mind Flayer’s Trade with Caer Lem and reduce their regional influence.
The Bottom Line
The Signed Trade Visa is a powerful item that can significantly impact the game’s events.
Your choices with the Visa will determine whether the Mind Flayers grow stronger or the Flaming Fist is alerted to their presence.
You will also have the option to keep the Visa as a powerful bargaining chip or destroy it to weaken the Mind Flayers in the area.
Make sure you choose wisely!