If you’re looking for a challenge in Diablo 4, look no further than the Nightmare Dungeons.
Whether you’re a veteran player or a curious newcomer, Nightmare Dungeons will test your skills and make you scream.
However, it is unclear to players which Nightmare Dungeons they should select or depend on.
This article will explore everything about Nightmare Dungeons and the best among them in D4 based on various criteria.
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What Is Nightmare Dungeons In D4?
Nightmare Dungeons are a special type of endgame activity in a popular action role-playing game, Diablo 4(D4).
They are modified versions of normal Dungeons with greater difficulty, more elite monsters and extra challenges.
You must reach World Tier 3:Nightmare, which is unlocked after completing the Level 50 Cathedral of Light Capstone Dungeon in World Tier 2: Veteran.
Additionally, you need a key Nightmare Sigil, which can be obtained by completing Whispers of the Dead.
How To Choose Best Nightmare Dungeons In D4?
Choosing the best and most effective Nightmare Dungeons is a matter of personal preference and strategy.
Hence, you must always choose Dungeons close to a waypoint or portal, with good layout size, enemy type, density, objective and boss for your class, build, gear, skill level etc.
Below are some general factors that can influence how good a Nightmare Dungeon is.
- Distance from the nearest waypoint
- Layout and size of the Dungeons
- Type and density of enemies and elites
- Objectives and bosses of the Dungeons
- Random afflictions applied to the Dungeons
Best Nightmare Dungeons In D4
The best Nightmare Dungeons are subjective and depend on build, gear, playstyle and classes.
Based on the above factors, Nightmare Dungeons in D4 are ranked after certain testing and player experience.
The list of Nightmare Dungeons from A to F including S based on their difficulty and reward ratio.
I have divided them into four tiers: S, A, B and C. The S tier is the best, while the C tier is the worst.
Some of the best Nightmare Dungeons are listed below per tier level.
1. S Tier
S-tier is the best group of the Dungeons in D4, which are excellent for experience farming.
It has optimal features such as room layout, mob density, boss difficulty etc. This tier includes the following Nightmare Dungeons.
- Blind Burrows (Best For Solo Player): This Dungeon is ideal for fast and efficient experience farming. It has a very short distance from the waypoint and a high mob density.
- Champions Demise (Best For Group): It has a moderate distance from the waypoint and a very high mon density. It is ideal for fun and rewarding experience farming.
2. A Tier
A-tier means the second-best group of Nightmare Dungeons in D4. These Dungeons are good for experiencing farming.
They have decent features such as room layout, mob density and boss difficulty.
However, they are not good as S-tier Dungeons. This tier includes the following Dungeons.
- Crusader Cath: It is close to a waypoint, has a decent layout, has good room for movement, and has easy enemies and bosses.
- Witchwalker Nightmare: It is far from a waypoint but with easy enemies like snakes and spiders, a good layout and room for movement.
- Abondened Mineworks: It is far from a waypoint but with easy enemies like spiders and bats, a good layout and room for movement.
- Whispering Pines: It is far from a waypoint, has high mob density, a good room layout, butcher as a boss who can deal with high damage.
3. B Tier
The B-tier Dungeons are the third-best group of Dungeons in D4.
They have moderate experience in farming potential and average features such as room layout, mob density and boss difficulty.
These Dungeons are not bad for players who want to level up, however, they are not good as S or A-tier Dungeons.
This tier includes the following Dungeons.
- Aldurwood: This Dungeon has a short distance from the waypoint and has a moderate mob density. It has a Summoner as a teleporting boss who protects from damage.
- Cultist Refuge: It has a long distance from the waypoint, low mob density, complex room layout, and many paths and secrets. The Dark Wanderer is the boss of this Dungeons, a shapeshifting boss.
- Prisons: It has a moderate distance from the waypoint and a high mob density, a simple room layout and no dead ends or backtracking.
4. C Tier
The C-tier Dungeons are the worst group of Dungeons, per some players’ opinion.
They have low experience in farming potential and poor features such as room layout, mob density and boss difficulty.
These are not recommended for players who want to level up fast and efficiently. This tier includes the following Dungeons.
- Cultist Reforge: It has a very long distance from the waypoint, low mob density, complex room layout, dead ends, and backtracking. The Smith is the boss of this Dungeons who is a melee boss.
- Concalve Nightmare: It has a very long distance from the waypoint, a moderate mob density, a simple room layout and no dead ends or backtracking. The Countess is the boss of this Dungeon who is a ranges boss.
- Demon’s Wake: It has a moderate distance from the waypoint, low mob density, linear room layout and some dead ends and backtracking. The Beast is the boss of this Dungeon who is a melee boss.
- Drak Ravine: It has a short distance from the waypoint, high mob density, a complex room layout, and many paths and secrets. The Dragon is the boss of this Dungeons who is a flying boss.
Ancients Lamnet, Black Aylsum and Serpant Liar are some of the bad Nightmare Dungeons that are not worth doing at all.
The above-best list of Nightmare Dungeons is not definitive and may change after the game update or balance.
Therefore, remember that all these tier lists are not official and may change over time after adding new Dungeons.
The Bottom Line
Players may have different preferences and opinions on what makes a good Nightmare Dungeons.
Thus, it may not reflect the views of the game developers or other players.
Therefore, I suggest you try out different dungeons for yourself and check which one suits your playstyle and enjoy the most.